This may sound really stupid, but I'm new to this stuff, so if anyone could help ...
I can't get collisions on bounding boxes. I tried first with moving objects, after no sucess on that I even tried to create two boxes on top of each other and call the Intersects() method, it will still return false. This is how my code looks like:
BoundingBox bbtest = new BoundingBox(new Vector3(0.0f, 1.0f,0.0f), new Vector3(1.0f, 0.0f, 0.0f));
BoundingBox bbtest2 = new BoundingBox(new Vector3(0.0f, 1.0f, 0.0f), new Vector3(1.0f, 0.0f, 0.0f));
bool test3 = bbtest.Intersects(bbtest2);
I gotta be doing something wrong here, it can't return false.